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FLM171 - Weekly Blogs
Sul Sul! - Nondescript Dialogue in Games
Bee Game - Reflection
Mixing in 5.1
Loudness Standards
Short Film Reflection
Weekly - Trial and Error and Taking on New Projects
Case Study - Bees in Games
Weekly - Implementation, Trial and Error
Arctic Trailer Post-Mortem (Part 1)
Audio Case Study - Kill Bill Vol. 1 (Black Mamba vs. Gogo)
Bee Game - PrePro (Sound Design)
Surround Sound in Video Games
Soundscapes and Environment Building - Half-Life 2
Game Audio - UI Sounds and Purposeful Sound Design
Dark Moon Society - Mixing
Mixing the Main Theme
The Dark Moon Society Live Recording Sessions
"Any Jungle in, guy?" - UK Jungle and Drum and Bass Genre Analysis
Mixing Metal
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